The World of a Wanderer is being created little by little. We are going to see some of the first features introduced.
Character
Our character has the ability to move in a 4-direction way, while having a smooth animation.
We can also interact with objects to get some gold.
Combat
We must defend ourselves, to survive!!!
Pause Menu
Working pause menu, with resume/exit functionalities implemented.
Change Map (wip)
Basic logic to change our character to other maps.
Weapons (wip)
We can unequip & equip weapons. There’s only dual daggers atm with their attack animations.
Combat logic for damage calculation it’s not implemented yet.
Next Patch Preview